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Messages - ninjadanny22

1
General Announcements / Re: Minetest server
Jul 17, 2016, 04:46 PM
After playing for just a few minutes, i think this is great. Its a little weird to get used to, but tbh i like it better than minecraft already. The only bug ive found so far is that the lighting can be a little wonky in some areas. I.e: There's this big dark area for no reason. Otherwise this is really cool.
2
General Announcements / Re: Minetest server
Jul 17, 2016, 04:17 PM
I made an account on the Minetest forums and everything and i've put in the server address but it keeps telling me "no such host is known". What am i supposed to put for the port?
3
General Announcements / Re: World2 was reset!
Jul 02, 2016, 05:32 PM
Quote from: King_Craftius on Jul 02, 2016, 03:34 PMTbh in my opinion a few bits need to be changed:
#1 = Its too bright, aka too much quartz has been used
#2 = I like a spawn that lets you explore and not confined to pathways which you cant get out of, its like your in a prison. To further this why add so many air barrier blocks especially on fences so you cant explore.
#3 = Too much like the themepark attraction we had on the world
#4 = Looks more like a gaming world than a world spawn
#5 = Directions are poor to explore the spawn
#6 = Imo little effort done outside but the interiors look really nice
#7 = Too many of the same blocks used (dark oak + quarts), little diversity/variation makes it look tacky
#8 = The fences are too high around the walkways it blocks off looking at the spawn itself

These are just my opinions there are not exactly correct for every player, but please reply if you agree with me.


I voted that i liked it.. however, i completely agree with all of these points.
4
General Announcements / Re: To-do list
May 26, 2016, 03:01 AM
Possibly fixing paintball on pixelmon?
5
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Well....i tried.